Roulette is a US online casino game which name comes from the French word for little wheel. Players place bets on either a single number, several groupings of numbers, the color red or the color black, whether the number will be odd or even, or whether the numbers are high (from 19 to 36) or low (from 1 to 18). To determine the winning number and color, a wheel is spun in one direction, then a ball is spun in the other direction around a tilted circular track running around the external edge of the wheel. The ball eventually slows down, goes through an area of deflectors, and falls onto the wheel and into one of a number of colored and numbered pockets on the wheel (37 or 38 depending on the version of the game). The winnings are then paid to any player who has made a successful bet.
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How to Play Roulette
Roulette wheel number sequence
- Single-zero wheel 0-32-15-19-4-21-2-25-17-34-6-27-13-36-11-30-8-23-10-5-24-16-33-1-20-14-31-9-22-18-29-7-28-12-35-3-26
- Double-zero wheel 0-28-9-26-30-11-7-20-32-17-5-22-34-15-3-24-36-13-1-00-27-10-25-29-12-8-19-31-18-6-21-33-16-4-23-35-14-2
- Triple-zero wheel 0-000-00-32-15-19-4-21-2-25-17-34-6-27-13-36-11-30-8-23-10-5-24-16-33-1-20-14-31-9-22-18-29-7-28-12-35-3-26
Bet types
Inside bets
- Straight/Single: Bet on a single number
- Split: Bet on two vertically/horizontally adjacent numbers
- Street: Bet on three consecutive numbers in a horizontal line
- Corner/Square: Bet on four numbers that meet at one corner
- Six Line/Double Street: Bet on six consecutive numbers that form two horizontal lines (for example 31-32-33-34-35-36)
- Trio: A three-number bet involving at least one zero: 0-1-2 (either layout); 0-2-3 (single-zero only); 00-2-3 (double-zero only)
- First Four: Bet on 0-1-2-3 (Single-zero layout only)
- Basket: Bet on 0-00-1-2-3 (Double-zero layout only)
Outside bets
Outside bets tend to better odds of winning but smaller payouts. All of these bets lose if a zero comes up, unless noted otherwise.
- 1 to 18 (Low or Manque), or 19 to 36 (High or Passe): A bet that the number will be within the chosen range.
- Red or black (Rouge ou Noir): A bet that the number will be the chosen color.
- Even or odd (Pair ou Impair): A bet that the number will be of the chosen type.
- Dozen bet: A bet that the number will be within the chosen dozen: first (1-12, Première douzaine or P12), second (13-24, Moyenne douzaine or M12), or third (25-36, Dernière douzaine or D12).
- Column bet: A bet that the number will be in the chosen vertical column of 12 numbers, such as 1-4-7-10 on down to 34.
- Snake Bet: A special bet covering the numbers 1, 5, 9, 12, 14, 16, 19, 23, 27, 30, 32, and 34. The payout is the same as the dozen bet. It takes its name from the serpentine pattern traced out by those numbers.
Roulette do’s and don’t’s
Do’s
Bet on more than one number at a time. Combo-bets, red/black and odd/even are perfect bets for newcomers.
Don’t’s
Don’t fall for the gambler’s fallacy; the notion that future results can be extrapolated from past results. For instance, if the roulette has come up 10 straight times on red, that red on the next spin is any more or less likely than if the last spin was black.
Don’t use any of the following systems:
Martingale. The gambler doubles the bet after every loss. Thus, the first win would recover all previous losses in addition to a profit equal to the original bet. Only for gamblers with infinite wealth.
Labouchère. It involves using a series of numbers in a line to determine the bet amount after a win or a loss. The player adds the numbers at the front and end of the line to determine the size of the following bet. When he wins, he crosses out numbers and continues onto the smaller line. If he loses, he adds his previous bet to the end of the line and goes to work on the longer line. This is a much more flexible progression than the martingale but a fool’s errand nonetheless.
D’Alembert. Based on a mathematical equilibrium theory developed by a French mathematician of the same name. Mainly applied to the even-money outside bets, and favored by gamblers who want to keep the amount of their bets and losses to a minimum. After each loss, add one unit to the next bet, and after each win, deducted one unit from the next bet. Beginning with an initial bet of one unit, a loss would raise the next bet to two units. If this is followed by a win, the next bet would be one unit. This betting system relies on the aforementioned gambler’s fallacy.